

Traversing the library from / to Corona/Vray/Fstorm allows us to migrate from Low end to high end as required. In rendered terms Low end doesnt carry the budget to pull off the fine detail you get to in marketing renders like rounded edges, translucency, refraction and diffusion, displacement and specular mapping. We understand the change in quality, the VR experience counters that.

Take our marketing renders, optimise them and deliver a VR experience. Revit is just the wrong tool for this type of work.Ģ. Sketchup is not a tool designed from the ground up to be in robust production pipeline. Sketchup assets are very low quality and sketchups tools are far too limiting. We can then also use all our assets that we use in high end in Enscape. We can do this as a value Add for our clients. We see that speed and quality of enscape is fine for a number of our clients that dont have budgets for full on renders. I don't personally need a live-link or anything of the sort.įrom my point of view as long as the materials came through more or less the same, I'd be happy.1. I suppose from my point of view if I could export from Enscape some kind of file that could be imported into 3DS max (via an importer that I guess you'd need to make?) that brings in all the geometry/people/cars/foliage (we use Skatter a lot in Sketchup) and converts as best as possible the materials to VRay materials.

So fundamentally whatever comes in needs to be editable in some capacity or another (Enscape assets could behave the same as Chaos Cloud assets in that they aren't editable).

More often than not this will stay in Sketchup/Enscape and we'll just improve the modelling/texturing and so on - but every once in a while someone will say "can we have animated people", or "can you make it more photorealistic" at which point we know it's time for 3DS max/VRay/Anima. Often a member of staff will have produced a crude Sketchup/Enscape model that we then get asked to "make better". I hadn't really given any thought as to how it would be implemented but I can describe a very likely scenario that we will find ourselves in.
